About this event
After successful introduction of active video games (exergames) and virtual reality, it is not clear whether they can be used for other serious purposes, such as education and rehabilitation. Through series of biomechanical, physiological, and psychological analysis, we explored whether these games can be used for sports education, training, and motivation.
Join us for a demo of the system, where you can embark on an adventure that will keep you moving. The adventure begins when a wicked, bodybuilding dragon throws the world into chaos. The world needs your help, and there is a lot of it to save!
When9:30am - 10:30am, Tuesday 19th October 2021
WhereBRLSI BRLSI, 16-18 Queen Square, Bath, BA1 1BA
Venue AccessibilityFully Accessible
BRLSI, 16-18 Queen Square, Bath, BA1 1BA