VR Gaming for Physical Activity and Sports Training

9:30am - 10:30am, Tuesday 19th October 2021

We explored whether the games can be used for sports education, training, and motivation.

About this event

After successful introduction of active video games (exergames) and virtual reality, it is not clear whether they can be used for other serious purposes, such as education and rehabilitation. Through series of biomechanical, physiological, and psychological analysis, we explored whether these games can be used for sports education, training, and motivation.

Join us for a demo of the system, where you can embark on an adventure that will keep you moving. The adventure begins when a wicked, bodybuilding dragon throws the world into chaos. The world needs your help, and there is a lot of it to save!

When

9:30am - 10:30am, Tuesday 19th October 2021

Where

BRLSI BRLSI, 16-18 Queen Square, Bath, BA1 1BA

Venue Accessibility

Fully Accessible

Location

BRLSI

BRLSI, 16-18 Queen Square, Bath, BA1 1BA

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